A comedy game design podcast by two guys who know nothing about comedy nor game design.

29 Oct October

This episode we try out a new segment, Adventure Game Design Done Quick (AGDDQ), where we try to write the story and puzzles for a small point and click adventure game within the hour. The result is a Lovecraftian horror game called Blind Reflection, with some interesting twists on the classic point and click gameplay.

Adventure Game Design Done Quick

  • Blind Reflection